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for various reasons, i'm leaving off all the sound files from the "next-gen" versions of that one Avatar game from 2009.
i could test all of them myself but they're a mess to sort through and i frankly don't have the mental bandwidth to test a thousand baos at any one time so i'm just posting all them samples as-is and will make no guarantees on any of their availability. better safe than sorry.
included in these files are spk+sbao files, spk files contain actual bao data but are wrapped into metadata containing info on how to load said bao.
spk are by themselves fairly small, only serving as a front-loader for various external sbao that a bao needs, and when sounds are included in a bao from a spk they're all very small sounds (be it foley, footsteps, menus, etc.)
The text was updated successfully, but these errors were encountered:
just leaving this out here before i dash off
for various reasons, i'm leaving off all the sound files from the "next-gen" versions of that one Avatar game from 2009.
i could test all of them myself but they're a mess to sort through and i frankly don't have the mental bandwidth to test a thousand baos at any one time so i'm just posting all them samples as-is and will make no guarantees on any of their availability. better safe than sorry.
so, without further ado, here they are.
[james_camerons_avatar_the_game]ps3_bao.tar
[james_camerons_avatar_the_game]xbox360_bao.tar
files from Vista ver will be posted here as well but no ETA.
included in these files are spk+sbao files, spk files contain actual bao data but are wrapped into metadata containing info on how to load said bao.
spk are by themselves fairly small, only serving as a front-loader for various external sbao that a bao needs, and when sounds are included in a bao from a spk they're all very small sounds (be it foley, footsteps, menus, etc.)
The text was updated successfully, but these errors were encountered: