You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
I conducted several test voxel conversions from .obj to .obj and observed some inconsistencies. It's possible I may be mistaken, but when converting a 2m sphere (with a 1m radius) using voxformat_scale=4.0, I wouldn't expect the resulting voxel object to expand to 32x32x32m. It would be beneficial to have a method for enhancing voxel detail or resolution without increasing the object size. Perhaps introducing a parameter like voxformat_resolution could address this concern without disrupting any standardized voxel sizes, assuming such standards exist.
The text was updated successfully, but these errors were encountered:
hkunz
changed the title
VOXCONVERT: Object getting to large when converting .obj to .obj format
VOXCONVERT: Object getting too large when converting .obj to .obj format
Feb 22, 2024
I conducted several test voxel conversions from .obj to .obj and observed some inconsistencies. It's possible I may be mistaken, but when converting a 2m sphere (with a 1m radius) using
voxformat_scale=4.0
, I wouldn't expect the resulting voxel object to expand to 32x32x32m. It would be beneficial to have a method for enhancing voxel detail or resolution without increasing the object size. Perhaps introducing a parameter likevoxformat_resolution
could address this concern without disrupting any standardized voxel sizes, assuming such standards exist.command used:
.\vengi-voxconvert.exe -set voxformat_scale 4.0 --input C:\sphere-2m.obj --output C:\out-32m.obj --force
The text was updated successfully, but these errors were encountered: