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Problem Description:
The photos taken using Lit have obvious blurriness and jagged images in UE 5.2, and even at 1080P, the effect is poor. However, this situation has not occurred in previous versions of UE 4.
The text was updated successfully, but these errors were encountered:
After debugging found that turn off the "generate grid volume distance field" in the project Settings, the problem of shadow clutter generated by lit images can be alleviated in version 5.2
If you only want to fix lit images without changing the project Settings, you can try setting up the fusionCamera_LiCamSensor component. There is no C++ implementation yet. If there is hahaha
The photos taken using Lit have obvious blurriness and jagged images in UE 5.2, and even at 1080P, the effect is poor. However, this situation has not occurred in previous versions of UE 4.
The text was updated successfully, but these errors were encountered: