Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

[Bug] The response of the gamepad connected to the console freezes #1155

Open
1 task done
rpnX opened this issue Mar 1, 2024 · 0 comments
Open
1 task done

[Bug] The response of the gamepad connected to the console freezes #1155

rpnX opened this issue Mar 1, 2024 · 0 comments
Labels
bug Something isn't working

Comments

@rpnX
Copy link

rpnX commented Mar 1, 2024

Describe the bug

The response of a gamepad connected to the console freezes immediately after connecting to the console in sime games (Elden ring).
Before the transfer everything is smooth and good, after that the controller freezes very much (connected directly to the console), clicks are recorded poorly with gaps, it’s simply impossible to move.

To Reproduce

  1. connect to greenlight
  2. try to play Elden ring

Expected behavior

No response

Environment

- OS: MacOS Sonoma 14.2.1
- Device: macbook air m2
- Greenlight version: 2.0.0-beta15, Greenlight-2.1.1

Anything else?

No response

New issue

  • I confirm that this is a new issue and not a duplicate
@rpnX rpnX added the bug Something isn't working label Mar 1, 2024
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
bug Something isn't working
Projects
None yet
Development

No branches or pull requests

1 participant