From 62d2b6e64d7483967db320cf8fa68158198cf1d6 Mon Sep 17 00:00:00 2001 From: Tyler Spivey Date: Thu, 30 Mar 2023 07:40:00 -0700 Subject: [PATCH] Remove giveup when adding statistics --- ygo/player.py | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) diff --git a/ygo/player.py b/ygo/player.py index 369fc5a..04d1e2b 100644 --- a/ygo/player.py +++ b/ygo/player.py @@ -104,7 +104,7 @@ def get_account(self, session = None): session = self.connection.session return session.query(models.Account).filter_by(name=self.nickname).first() - def __statistics(self, player, win = 0, lose = 0, draw = 0, giveup = 0): + def __statistics(self, player, win = 0, lose = 0, draw = 0): if self.connection is not None: session = self.connection.session elif player.connection is not None: @@ -120,12 +120,10 @@ def __statistics(self, player, win = 0, lose = 0, draw = 0, giveup = 0): stat.win = 0 stat.lose = 0 stat.draw = 0 - stat.giveup = 0 session.add(stat) stat.win += win stat.lose += lose stat.draw += draw - stat.giveup += giveup session.commit() def win_against(self, player):