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ERROR: Missing precompiled manifest for 'AsyncLoadingScreen' #67

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chaosnove opened this issue Mar 22, 2023 · 1 comment
Open

ERROR: Missing precompiled manifest for 'AsyncLoadingScreen' #67

chaosnove opened this issue Mar 22, 2023 · 1 comment

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@chaosnove
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chaosnove commented Mar 22, 2023

I am using Version: 4.25.4-14469661+++UE4+Release-4.25 on Windows 11,
while packaging my game for Linux x64, I get the following error:

UATHelper: Packaging (Linux (AArch64)): ERROR: Missing precompiled manifest for 'AsyncLoadingScreen'. This module was most likely not flagged for being included in a precompiled build - set 'PrecompileForTargets = PrecompileTargetsType.Any;' in AsyncLoadingScreen.build.cs to override.
PackagingResults: Error: Missing precompiled manifest for 'AsyncLoadingScreen'. This module was most likely not flagged for being included in a precompiled build - set 'PrecompileForTargets = PrecompileTargetsType.Any;' in AsyncLoadingScreen.build.cs to override.
UATHelper: Packaging (Linux (AArch64)): Took 2.9980548s to run UnrealBuildTool.exe, ExitCode=6

The packaging for Windows is working fine.

The plugin should support linux.

How to fix it?
Thanks

@slonopotamus
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It isn't clear how you broke this, so we can't say how to fix.

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