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pp.hpp
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pp.hpp
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/*
* Copyright 2017-2018 Tom van Dijk, Johannes Kepler University Linz
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef PP_HPP
#define PP_HPP
#include <queue>
#include "solver.hpp"
namespace pg {
class PPSolver : public Solver
{
public:
PPSolver(Oink *oink, Game *game);
virtual ~PPSolver();
virtual void run();
int promotions;
protected:
int *inverse;
int max_prio;
std::vector<int> *regions;
int *region;
int *strategy;
bitset Z;
uintqueue Q;
void attract(int prio);
void promote(int from, int to);
void resetRegion(int priority);
bool setupRegion(int index, int priority, bool mustReset);
void setDominion(int priority);
virtual int getRegionStatus(int index, int priority);
void reportRegion(int priority);
void printState();
};
}
#endif