A state machine manipulated by a React UI
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Updated
Feb 2, 2018 - JavaScript
A state machine manipulated by a React UI
A consistent way to manage state in React with statecharts.
🦎 React Gizmo - UI Finite State Machine for React
A wrapper for xstate that stores state, handles transitions, emits events for state changes and actions/activities, and includes an optional reducer framework for updating state and invoking side-effects
Use xstateful with React, accessing states and activities from multiple statecharts anywhere in your app
Game of Life implemented with Statecharts and React
Example of a small Hyperapp application driven by a state machine
A state machine abstraction for React
A turn-based Pokémon battle game built in React.
A XState statechart Timer implementation. Meant to be reusable. All input to the timer is given in the initial context `config` property. It handles stopclock and timer mode, depending on config.duration is given or not. Features start/stop/pause/resume/lap-times, as well as options to auto-start the timer on creation and whether or not to auto-…
A demonstration of XState visualized through a small react app
Chat bot example built with Xstate and ReactJs
Talk at ReactJSDay italy 2019 about "Tackling React Component complexity using Reactive Statecharts"
Demo project for the talk "Better state handling for React applications using XState" at Barcamp RD 2019.
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