A 2D Space Shooter game built in Unity with Wwise audio middleware integration
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Updated
Sep 11, 2020 - C#
A 2D Space Shooter game built in Unity with Wwise audio middleware integration
WWise integration demo turned into event extractor for Eternal Crusade
Scrappy unfinished projects themed around music creation. Mainly, a place where I developed my programming skills and understanding of the Unity game engine.
C++23 rewrite of bnkextr using Boost.Asio and coroutines.
Cross-platform code that removes the non-soundbank parts of uasset soundbnks.
You can watch all State transition in Wwise State Browser with WAAPI.
A mixture of game audio implementation templates, audio plugins, and scripts for audio creation and game development.
The classic tetris game in Unity/C# with Wwise integration.
A Wwise plugin to connect an ambisonic audio stream to JACK.
VCVRack Bridge with Wwise Plugin
A quick script to run other tools to convert and categorise the sounds from Baldur's Gate 3
Audiokinetic Wwise Command Add-ons using WAAPI with WAAPI
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