My (winning) scholarship application for WWDC 2015. Created in roughly 12 hours (straight) because I decided to scrap my previous one the morning before the deadline..
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May 8, 2015 - Swift
My (winning) scholarship application for WWDC 2015. Created in roughly 12 hours (straight) because I decided to scrap my previous one the morning before the deadline..
This is the application I created for the WWDC 2015 scholarship.
This is the application I created for the WWDC 2016 scholarship.
This project is my resume to the WWDC'15 Scholarship program.
A playground demonstrating how force-directed graph drawing algorithms can be implemented using UIKitDynamics.
Programmatic maze generator and solver, built with Swift 3. Apple's WWDC17 scholarship winner.
Simple game made in Swift Playgrounds.
An interactive Swift Playground Book about Binary Search Trees (WWDC 2017 Scholarship winner)
A playground that visualizes data structures. Project for WWDC 2017 Scholarship
My WWDC 2017 scholarship submission - Accepted
iOS science experiments 🔬
This is the playground I submitted for the WWDC 2017 scholarship. (Accepted!)
My WWDC 2017 Scholarship Submission
Submission for the WWDC17 Scholarships application
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