Panorama generator written in Julia (unfinished attempt) using SRTM data as input
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Updated
Sep 11, 2021 - Julia
Panorama generator written in Julia (unfinished attempt) using SRTM data as input
A 3D falling-sand simulator using cellular automata
Based on the terrain engine of the old comanche game.
Small procedural voxel world generator in THREE.js
Just a simple voxel engine with noisy terrain.
⛰️ Voxel Terrain Toolset: Editor, Noises & Generators, Converters and etc.
3D Infinite Computer Universe
My implementation of the marching cube algorithm to meshify scalar fields in the Unity game engine
Simple, fun, and open-source voxel game.
A godot based game
WIP voxel container, chunks, voxel_dict and voxel_mesher
Fully path traced Minecraft using the Optix SDK
Previsão de deslizamentos e alagamentos na cidade do Rio de Janeiro
A minecraft clone built with Three.js and TypeScript
Universal voxel space standard library
Simple 3D voxel engine built in Java
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