Volumetric Human Teleportation (SIGGRAPH 2020 Real-Time Live) Monocular Real-Time Volumetric Performance Capture(ECCV 2020)
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Updated
Jun 28, 2022 - Python
Volumetric Human Teleportation (SIGGRAPH 2020 Real-Time Live) Monocular Real-Time Volumetric Performance Capture(ECCV 2020)
code of DenseVoxNet and 3D-DSN
Real-time detection of diverse dynamic objects in complex environments.
A volumetric fog implementation in Unity.
PyTorch implementation of V2V-PoseNet with IntegralPose/PoseFix loss
🎞 A plugin for using DepthKit's volumteric captures in Three.js
Fast, efficient and accurate multi-resolution, multi-sensor 3D occupancy mapping
A flexible submap-based framework towards spatio-temporally consistent volumetric mapping and scene understanding.
Air to air combat game, created in Python 3 using HARFANG 3D.
☁️ Volumetric path tracer using cuda
Volume rendering
End-to-end Python CT volume preprocessing pipeline to convert raw DICOMs into clean 3D numpy arrays for ML. From paper Draelos et al. "Machine-Learning-Based Multiple Abnormality Prediction with Large-Scale Chest Computed Tomography Volumes."
Unity Raymarching Examples
A WebVR volumetric video renderer that uses color-depth based videos hosted on Vimeo.
PyTorch implementation of 'Squeeze and Excite' Guided Few Shot Segmentation of Volumetric Scans
🌐 Plugin for rendering 6DOF equirectangular 360 images and videos with depthmaps
🎥 An A-Frame component for rendering DepthKit volumetric videos in WebVR
OpenGL application for viewing depth and color video streams from Intel RealSense cameras
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