Specification and reference implementation for the OpenPBR Surface shading model
-
Updated
May 16, 2024 - CSS
Specification and reference implementation for the OpenPBR Surface shading model
Reading, writing, and processing images in a wide variety of file formats, using a format-agnostic API, aimed at VFX applications.
ZEn NOde system - a simulation & rendering engine in nodes
Open Source API and interchange format for editorial timeline information.
OpenVDB - Sparse volume data structure and tools
🎆 Hanabi — a GPU particle system plugin for the Bevy game engine.
Main OpenPype repository and AYON openpype addon codebase
MaterialX is an open standard for the exchange of rich material and look-development content across applications and renderers.
Dockerfile used to build the trial image of Kitsu
Toolkit Generation 2 Content Import and Load.
A database of physically based values for CG artists.
Add a description, image, and links to the vfx topic page so that developers can more easily learn about it.
To associate your repository with the vfx topic, visit your repo's landing page and select "manage topics."