Project for the children UCI hospitals in Medellín, Colombia using Unity 3D.
-
Updated
May 25, 2020 - C#
Project for the children UCI hospitals in Medellín, Colombia using Unity 3D.
A Unity2D framework used to help create games totally runtime generated
An Unreal Engine inspired framework for Unity. Initially made to help me understand the inner workings of Unreal Engine, it turned into a package I wanted to use in my other games. It's partially intrusive nature keeps the framework balanced between Unreal Engine's structure and Unity's open endedness
All in one repo, includes: Kernel, Designer, Architect, MVVM, ECS
A bunch of solutions and ideas for Unity3d
A set of Keep Talking and Nobody Explodes libraries that helps with mod creation.
Convenience math functions for common operations I use.
Chirp Logging Framework is designed to make handling console logs much easier, add context and extend the default functions added by Unity's Debug.Log classes.
Unity Simple Save System
Scritable Object Variables and Custom Attributes.
(Deprecated) Framework to write high performant multi-threaded code in Unity3D (compatible with jobs) with the possibility of having an ECS pattern, still in heavy work.
A micro-kernel game framework with dependency injection and event-driven communication.
Fast and Simple Script for Unity Game Engine
An open source mod manager for Unity
Example Project for yaSingleton. A singleton pattern implementation for Unity3d. Based on ScriptableObjects instead of the conventional MonoBehaviour approach.
Chris Development Kit is a useful set of tools to speedup development of core Unity games mechanics. This code is shared between all my projects and it is in active update and improvement.
MultiGame is a tool for rapid development in Unity
Add a description, image, and links to the unity3d-framework topic page so that developers can more easily learn about it.
To associate your repository with the unity3d-framework topic, visit your repo's landing page and select "manage topics."