Development log for The Consortium: A 2D top-down futuristic turn-based colony simulator, resource management and automation game built in unity.
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Updated
Apr 3, 2023 - C#
Development log for The Consortium: A 2D top-down futuristic turn-based colony simulator, resource management and automation game built in unity.
A health inspector is appointed to visit different residential areas to find and cure as many patients as possible during a global pandemic, using a limited supply of medical resources stored in a special "Medicine Bazooka".
This is a collection of C# scripts for a small game using UnityEngine. It includes features such as NPC interaction, inventory management, scene transitions, camera movement, car spawning, and a "disco" effect. The scripts use data structures such as ScriptableObjects, LinkedLists, and Coroutines to implement their functions.
A fast-paced top-down shooter game where the player must move constantly to stay alive.
Yuusha no Isekai Gaming Alpha
A top down RPG library for C++ built with raylib
Dukes of the Realm is a single player, top-down, real-time strategy game.
A top-down precision platformer where you play as an ice-skating snowman's head, made in pico-8..
2D Top Down Maze, Puzzle, and Battle
Perform simple machine learning in pygame game
Topdown strategy game. Inspired by Tentacle Wars.
2D Top-Down Endless Fighter Game
A simple Top Down City 2D Game inspired by early Grand Theft Auto franchise
Was meant to be a game but discontinued.
A top-down bus driving game.
Simple role-playing game prototype for the LÖVE framework
A 3D game prototype made using Unity Engine revolving around the rpg and top-down theme genre.
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