Per-Face Texture Mapping for Production Rendering https://wdas.github.io/ptex
-
Updated
Apr 30, 2024 - C
Per-Face Texture Mapping for Production Rendering https://wdas.github.io/ptex
📽 Three.js Material which lets you do Texture Projection on a 3d Model
OptCuts, a new parameterization algorithm, jointly optimizes arbitrary embeddings for seam quality and distortion. OptCuts requires no parameter tuning; automatically generating mappings that minimize seam-lengths while satisfying user-requested distortion bounds.
Code for CVPR 2018 paper --- Texture Mapping for 3D Reconstruction with RGB-D Sensor
Article about Texture Projection in Three.js
CPU forward/deferred rasterizer with depth-buffering, texture mapping, normal mapping and blinn-phong shading implemented in C++
Least squares conformal mapping implemented in C++
The implementation of "Joint Texture and Geometry Optimization for RGB-D Reconstruction (CVPR2020)"
Robust, efficient and low distortion bijective mapping in 2D and 3D
Image-space texture optimization of 3D meshes using PyTorch
OpenGL project which consists of 3D Environment, to demonstrate assembly and disassembly of desktop parts
An imitation of popular game Subway surfers, made using WebGL
A numpy implementation of the paper "Image Quilting for Texture Synthesis and Transfer" (2001)
WebGL node-driven procedural material generator prototype
Reference code for the paper CAMS: Color-Aware Multi-Style Transfer.
3d-software-renderering m5stickc/m5stack/console-app/windows-app/ncurses/emscripten/android/raspberry-pi-pico
Stress and texture calculator (data reduction for neutron and x-ray materials diffraction)
UCSD ECE 276A Winter 2020 Project 2: Particle Filter SLAM
Add a description, image, and links to the texture-mapping topic page so that developers can more easily learn about it.
To associate your repository with the texture-mapping topic, visit your repo's landing page and select "manage topics."