TypeScript/JavaScript 3D maps and geospatial data visualization engine library
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Updated
May 24, 2024 - TypeScript
TypeScript/JavaScript 3D maps and geospatial data visualization engine library
Cross platform toy render engine supporting physically based rendering and hardware/software ray tracing
Terrain rendering algorithm implemented in Javascript, which was also used by Comanche 3 in its time.
Digital Elevation Model provisioner/ terrain map viewer in Qt / QML / OpenGL
Terrain renderer and fluid simulation sandbox
Fully Destructible GPU Compute Volumetric Terrain Generator in Unity HDRP
A terrain rendering plugin for the bevy game engine.
Parallel Computing Engine
Robust real-time rendering engine on DX11, DX12 with many advanced graphical features for quick prototyping
OpenGL Terrain Renderer with data from Web Map Tile Services.
Game engine playground.
Demo with terrain, vegetation, flat water, sky, 3 car models. Based on Ogre-Next 3.0 Tutorial_Terrain.
Game/Rendering Engine with a focus on Open World game technology.
Marching Cubes implementation using CUDA and OpenGL
A terrain renderer with LOD - Project 2 at the Bern University of Applied Sciences
openFrameworks app for terrain generation with Perlin noise.
A procedural planet generator addon for Godot with terrain LOD.
Easy heightmap and voxel terrains for the Bevy game engine.
A python script to generate color lookup table for heightmaps based on earth DEM and true color data
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