A collection of assets using and combining features from various (core) modules.
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Updated
May 9, 2024
A collection of assets using and combining features from various (core) modules.
The essential rendering module needed for clients, containing all basic rendering nodes to display the world.
A module to add questing features
Cities that get fancy!
Computer module powered by Kallisti
Store for an assortment of behaviors that can be applied to creatures
Base rail module for minecarts and such
Easy to understand growing of foods
This module adds name generators.
Survival a la Josharias
An API module for working with biomes, i.e., thematic sections of the world.
Adds configurable caves to the world
Allows substances to be tagged as edible and consumed
Industrialized Reduction of Labor Corporation - Helping workmen everywhere
Allows portals to be created in the world, responsible for spawning assorted creatures
Ties the workstation processes to items in the InGameHelp module.
A module that adds an exotic world from a distant galaxy as an additional dimension.
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