Java Bindings for Steam Audio
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Updated
Mar 14, 2017 - Java
Java Bindings for Steam Audio
Implementation of EntityX with WIP systems for OpenGL, Bullet3, and Steam Audio.
Sample showing how to introduce stereophonic sound with Steam Audio.
This repository contains a VR Unity game that immerses the player in a firefighter experience. With realistic simulations of fire hazards and emergencies, the game aims to train and educate players on firefighting techniques and safety measures.
Unreal Engine 4 / UE 5 multiplayer sample project for 4Players ODIN voice chat
A game engine built in C++ with OpenGL
System for my project oriented internship @ AAU in cooperation with Jabra
Auto-generated C# / .NET bindings for Valve's Steam Audio (Phonon)
Immersive spatial audio extension for Godot, using Valve's SteamAudio
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