Scrub type ids from a game client
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Updated
Jan 24, 2024 - C++
Scrub type ids from a game client
Attempting an idiomatic Starcraft 2 API in Rust. Very experimental WIP
Repository for Gamma Star Project (FYP 2020 - 2021)
(TG'2023) Official code for the paper "Revisiting of AlphaStar" (previously called "Rethinking of AlphaStar"). It compares the raw interface with the human interface in the architecture of AlphsStar. TG = Transactions on Games
The best starcraft 2 bot in the entire galaxy.
Reinforcement learning on Starcraft 2 using custom StableBaselines3 env
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Starcraft 2 basic AI
IA para Starcraft II focada em táticas de combate
Extension of s2client-api to allow for easier extraction of data from replays in StarCraft II
Communication using GNN in MARL
Starcraft II Artificial Intelligence Bot
A creative (generative) bot, implemented using Generative Adversarial Networks, for the RL environment released by DeepMind for the adversarial strategy game, StarCraft II.
Rule based AI for StarCraft 2 Minigames
A StarCraft II bot
Very basic SC2-AI bot playing Terran and using Q-learning
StarCraft 2 via Type Based Heirarchial Multi Agent Reinforcement Leanring
Winner Starcraft II bot with convolutional neural networks
Golang client for the Starcraft II protocol
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