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Unleash your creativity with Pixelorama, a powerful and accessible open-source pixel art multitool. Whether you want to create sprites, tiles, animations, or just express yourself in the language of pixel art, this software will realize your pixel-perfect dreams with a vast toolbox of features. Available on Windows, Linux, macOS and the Web!
A Samurai 2D platformer game made with HTML, CSS, JavaScript DOM Manipulation, and OOP. Implemented many different situations such as sprite sheets for animations, collision logic, attack logic, movement mechanics, and win/lose conditions.
One of the first graphical projects at 42 school, so_long introduces us to 2D programming by allowing us to create our first 2D game. Textures, sprites and tiles included.
2D escape game where the player collects items and finds the shortest path to escape. Developed in C using the MiniLibX graphics library, this project combines window management, keyboard and mouse events, and display of textures and sprites. It is designed to introduce the basics of game creation
Godot addon to animate a CollisionShape2D along with the frames of an AnimatedSprite2D. Useful for making changing hitboxes, hurtboxes and hardboxes. Comes with an Editor, making things easy.
GIMP plug-in to create a spriteatlas (aka spritetexture or spritesheet). Takes all layers as images and compiles them into one sprite atlas texture, using a 2D packing algorithm so that the final texture image takes as little space as possible. Also outputs a TexturePacker JSON, LibGDX, CSS or XML coordinates file.
Kage Studio is a vector-based 2D Animation cross-platform Software that can export animation to HTML5, PNG sequence, Spritesheet, and AVI video (via FFmpeg) as well as static images to PNG and SVG.