C++ SIMD Noise Library
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Updated
Mar 20, 2021 - C++
C++ SIMD Noise Library
Adds various noise generation nodes to Unity Shader Graph, including 3D noise nodes.
A minimal and very optimized version of Minecraft made in Unity, virtually endless in all three axis.
OpenSimplex noise for TypeScript/JavaScript
Simplex texture visualization tool
Implementation of curl noise for particles simulated on GPU with OpenGL
Accidental Noise Library in Godot Engine enhanced with visual noise editor
Simple stupid noise primitives for WGSL and Rust (glam/bevy types)
3D computer graphics program in C++ OpenFrameworks of a procedural terrain generator based on simplex noise with camera movement and real-time adjustable parameters from the GUI
C implementation for CPU and GPU of OpenSimplex 2
Procedural Hex Terrain Generator
Small low polygon 3d world made with Three.js using random generation.
Library of procedural generation code for use in Unity
A growing collection of generative art projects
Procedural map generator using Perlin and simplex noise
C++ SIMD Noise Generator Library
A spherical voxel planet from 3D SimplexNoise in Unity.
Small, lightweight, simplex noise generator for Rust
Fast 3d/4d divergence-free noise for shaders.
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