A port to the OpenPandora of the open source version of a game engine developed by Croteam for the classic Serious Sam games. Status: Working (for both FE and SE).
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Updated
May 28, 2017 - C++
A port to the OpenPandora of the open source version of a game engine developed by Croteam for the classic Serious Sam games. Status: Working (for both FE and SE).
This is open source project based on https://github.com/Croteam-official/Serious-Engine and linux port https://github.com/icculus/Serious-Engine
A small collection of useful entities for Serious Sam v1.07 that slightly expand mapping possibilities.
This is a custom utility designed to help mappers automatically pack their Serious Sam levels into GRO archives with all the needed resources that the levels may use.
Ecc - Entity Class Compiler. Tool used with Serious Engine 1 to generate C++ source code out of ES (Entity Source) files. Here is original source code for SSC v1.07/1.10. But with modified and cleaned up VS2013+ project files. Can be built as standalone application.
The most serious game about the most serious man. Stay serious!
Serious Sam Second Encounter Dedicated Server
This is open source project based on https://github.com/Croteam-official/Serious-Engine and linux port https://github.com/icculus/Serious-Engine
This is open source project based on https://github.com/Croteam-official/Serious-Engine and linux port https://github.com/icculus/Serious-Engine
Simple console utility for converting different ASCII model formats into Serious Engine's SKA model formats.
A mod for Serious Sam: The Second Encounter that consists out of many smaller mods and ideas, which when combined together, give you quite a chaotic gameplay experience.
This is open source project based on https://github.com/Croteam-official/Serious-Engine and linux port https://github.com/icculus/Serious-Enginessic Modification.
A clean library base for your own entities based on Serious Sam SDK for modern Visual Studios instead of Microsoft Visual C++ 6.0.
Example of how user plugins can be made for Serious Sam Classics Patch.
Source code for building custom Dedicated Server applications that includes a lot of modern enhancements that aren't present in vanilla Serious Sam Classics.
An open source version of a game engine developed by Croteam for the classic Serious Sam games. -- The main game shell with everything for successful game launching.
An open source version of a game engine developed by Croteam for the classic Serious Sam games.
This is open source project based on https://github.com/Croteam-official/Serious-Engine and linux port https://github.com/icculus/Serious-Engine
Source code for building a custom Serious Sam Classic game executable that includes quality-of-life features.
A mod for Serious Sam: The Second Encounter that tries to recreate the atmosphere of Half-Life 2 game by adding weapons, enemies, interface and a lot of other features ported directly from Half-Life 2.
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