A library to help improve the usability of Unity3D Scriptable Objects by grouping them into a collection and providing easy access through code or user-friendly inspectors!
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Updated
May 17, 2024 - C#
A library to help improve the usability of Unity3D Scriptable Objects by grouping them into a collection and providing easy access through code or user-friendly inspectors!
Showcase of what I understand in Unity.
A Scriptable Object based id drawer which mimics enum behaviour prodiving flexibility for extending enum values without code recompilation.
Package for the Unity game engine containing implementation of the ScriptableObjects Architecture
Unity project for EyapLibrary - SceneManagement
A tool for Unity which creates events that are tied to scriptable objects.
A demonstration of how to use ScriptableObjects with Addressables in Unity, so as to avoid unexpected instances of your assets.
FPS controller for Unity 2021.
Instructional fork of a source project from GDC on ScriptableObjects.
New Folder Wizard is an organizational tool for Unity for quickly importing and customizing your personal folder structure into every project. Save and reuse your templates. Templates are saved as ScriptableObjects and may be customized to your liking.
This is a sample project utilizing unity scriptable objects and unity editor scripting to allow developers to switch the branding of a white-label project.
A minimal demonstration of keeping a persistent, shared instance of a ScriptableObject in memory across multiple scenes when using Addressables in Unity 2021.2.
Allow to compose CSharp plain classes at ScriptableObject and use it with similar API as GameObject/Component
Library of scriptable object types for Unity.
Don't use it, old archive. Using interactors and repositories in unity game. Accelerate development for small/middle size games!
Waves Timelined is a Unity3D tool designed to quickly create complex wave systems using Unity's Timeline.
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