C++ implementation of the board game Rush Hour (Windows exe download only)
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Updated
May 18, 2017
C++ implementation of the board game Rush Hour (Windows exe download only)
An ids algorithm for solving rush hour game in python
Rush Hour is a sliding block puzzle invented by Nob Yoshigahara in the 1970s.
An IDDFS-based algorithm solving the Rush Hour puzzle in Python.
Solves rush hour levels supplied from code or text file.
Rush Hour-Puzzle solver and editor written in C# / Unity. ACM Proseminar, Universität Tübingen.
Django-powered website (hosted on Heroku) that focuses on analyzing Dutch traffic data acquired through a custom scraper
Autonomous agent for the game Rush Hour
Ben Gurion University "Search in Artificial Intelligence (372.2.5513)" course project
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