Long-Term Evolution Project of Reinforcement Learning
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Updated
May 25, 2024 - Python
Long-Term Evolution Project of Reinforcement Learning
Experimental Procedurally Generated C#/Unity/Azure MMO
Procedural generation add-on for Godot 4.
A highly customizable dotnet core library that procedurally generates tile-based fictional worlds.
Tools for running experiments on RL agents in procgen environments
3D game in MonoGame
Efficient library for managing 2D static and procedural grids in games.
Official repository for the paper "Exploring the Promise and Limits of Real-Time Recurrent Learning" (ICLR 2024)
Procedural 2d world generation in Rust and Bevy
Procedural Map Generation Algorithms for UNSW's Advanced Algorithms COMP4121
procedurally generated roguelike game written with rust and amethyst
This is a fantasy world generation CLI and set of Go packages for the same.
Algorithmic module tracker generator
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