Runtime segment generation library for Smash Hit
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Updated
Jan 12, 2023 - Lua
Runtime segment generation library for Smash Hit
A very good band name generator
Package containing algorithms for map generation in C# for Unity
Server backend with the procedural generation tools for the game FarAway by YourWorstFriend
An ASCII roguelike project written in Python.
Creating an interface to render MusiStrata-defined songs using a variety of sources (soundfonts, user-defined samples, custom synthesizer...)
Procedural Map Generation Algorithms for UNSW's Advanced Algorithms COMP4121
An example of using procgen for SVG images.
Self-Interpretable Agent implemented on the Procgen game 'Dodgeball'.
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