Procedurally generated background images in JavaScript
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Updated
Jul 20, 2022 - JavaScript
Procedurally generated background images in JavaScript
3D Project using Ray-Tracing in C
Basic raytracer implementation as final project for course DH2323 Computer Graphics and Interaction at KTH
✨ New version of TFP project.
3-handed climber on procedurally generated wall
A Go wave-function-collapse port based on the C# WFC implementation.
Spaceship in a procedurally generated 3D cave system
Semi-procedural textures using PPTBF (Point Process Texture Basis Functions). Work in progress: version v1.0.0
Raytracing project with multi-threading, anti-aliasing and procedural textures.
procedural material shading
A procedural texture generation tool
A Tiny Wings clone developed as part of the book Cocos2d-x Game Development Blueprints.
Implementation of analytic displacement mapping using hardware tessellation based on Nießner & Loop (2013). The model is extended with procedural generation of displacement textures.
Generate procedural textures in GLSL-Shader way. Use with demolished or standaone
Arnold noise shader based on Auburns Fastnoise
Arnold BerconWood shader based on Jerry Ylilammi’s BerconMaps.
Procedural plant generation in DirectX
A tool for creating tilable textures
flexible offline generator of small planet models
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