a library implementation of geometrical objects
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Updated
May 28, 2021 - C#
a library implementation of geometrical objects
Archive of release versions of the JTS Topology Suite
This repository contains my own computational geometry Python package: geometric. It covers fundamental algorithms and data structures, with a focus on practical applications.
Asteroid game using pure Javascript. WATT usage converter using Angular1. Angular study covering module, controller, provider, injection. directives, events, filter, scope ...
Polygon Drainer
Claim Drainer
Given two sets of polygons, finds the regions where polygons from one set overlap the polygons from the other set.
Fast boolean operations for polygons, based on the Martinez "plane sweep" algorithm
A Unity helper class that adds features to colliders
An open source freeware polygon clipping library
Computer Graphics project done during my bachelor degree in computer science.
Clipping of simple polygons with degenerate vertices in Javascript
Find intersection between polygons you entered, look at the result in the GLFW window and become happy! Written with OpenGL3 and GLAD and tested by GTests libraries.
This repo contains the code of the paper "RayJoin: Fast and Precise Spatial Join", ICS'24
Solution to the assignments of my academic course for Computational Geometry
Geometry 2D library for boolean operations, allows use of smooth curves, described by nurbs
Janet bindings for clipper, a polygon utility library
Asteroid game minimal working physics using GJK Algorithm on Java Processing v3.5
Simple python module for finding convex polygons intersection.
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