Renderer that implements two ray tracing algorithms: photon mapping and path tracing. Assignment for the Computer Graphics subject of the Computer Engineering degree at the University of Zaragoza.
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Updated
Jan 27, 2024 - C++
Renderer that implements two ray tracing algorithms: photon mapping and path tracing. Assignment for the Computer Graphics subject of the Computer Engineering degree at the University of Zaragoza.
Computer Graphics course 2019-2020
Raytracing and photon-mapping renderer written in 100% pure Rust
Photon mapping using Optix 7 for the Advanced Computer Graphics course (FING - UdelaR). Team: @andresk727, @ceciliagut, @juliomorero
Implementation of the photon-mapping algorithm.
Projet de l'UE "Visualisation et Vision"
A raytrace renderer I've been playing around with
Repositorio personal de la asignatura Informática gráfica
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A physically based renderer
3 flavors of path tracing renderers, one adapted from course with prof. Greg Turk
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