Vanilla RTX GitHub Repository, A PBR Resource Pack for Minecraft Bedrock Edition: Vanilla Resources Made Available for Minecraft RTX
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Updated
May 30, 2024
Vanilla RTX GitHub Repository, A PBR Resource Pack for Minecraft Bedrock Edition: Vanilla Resources Made Available for Minecraft RTX
🤖🖌️ Generate photo-realistic textures based on source images or (soon) PBR materials. Remix, remake, mashup! Useful if you want to create variations on a theme or elaborate on an existing texture.
MaterialX C++ and Python libraries
Torrent downloads of free, CC0 licensed, PBR textures
Cross platform 3D renderer in C++ and OpenGL with lighting, shadows and materials.
A simple rendering library to experiment with CG techniques in OpenGL.
Script to create a dataset of PBR materials (SVBRDF) from CC0 sources online.
A 1995's doom pbr retexture project.
Code repository for the paper "Image-based remapping of spatially-varying material appearance" (JCGT)
A synthetic data generator for retail object detection, which is built with Blender and Python.
A grahics/videogame engine writen in C++ using OpenGL.
multilayer paint brush
Skull WebGL demo - BabylonJS 2.40 (features: PBR Materials)
Real-time cloth simulation, developed in C++/OpenGL, that employs a Mass-Spring System, inspired by the paper "Fast Simulation of Mass-Spring Systems" by Liu et al. Parallelized using OpenMP and features Physically-Based Rendering (PBR), image-based lighting (IBL) for enhanced realism, and an HDR skybox for a dynamic, immersive sky.
A simple test of Xenko PBR material use.
MatFuse: Controllable Material Generation with Diffusion Models (CVPR2024)
PBR Seamless Textures for AR/VR
A simple rendering library to experiment with CG techniques in OpenGL
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