A real-time path tracer from scratch written in C++ using CUDA and OpenGL
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Updated
May 25, 2024 - C++
A real-time path tracer from scratch written in C++ using CUDA and OpenGL
Path tracer written in Java.
WebGL2 based path tracing render engine.
Bi-directional path tracer with no MIS
My first attempt at writing a path tracer following Peter Shirley's series.
Realtime path tracing via WebGPU compute shaders
A toy physically based GPU path tracer (C++/OpenGL/GLSL)
🔱 Multi-threaded CPU path tracer.
Rust crate to implement a counterpart to the PBRT book's (3rd edition) C++ code. See also https://www.rs-pbrt.org/about ...
Java/LWJGL pathtracer based on the paper "Efficient Sparse Voxel Octrees" by Samuli Laine and Tero Karras.
LuxCore source repository
A simple path tracer in Rust
monte-carlo based pathtracer written in c++ with no external libraries
A ray-tracer/path-tracer implemented in JavaScript using the WebGL 2 API
Basic Path Tracer.
Powerful Path Tracing Engine For Realistic Rendering
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