Open-source plugin that helps reuse objects in UE5.4
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Updated
May 18, 2024 - C++
Open-source plugin that helps reuse objects in UE5.4
A Go project demonstrating the Object Pool pattern for efficient management of database connections. Features dynamic resource allocation, connection health checks, and configurable pool settings to optimize application performance.
Simple examples of object oriented design.
Object Pool component for Unreal Engine
Creational design patterns in C#: Abstract Factory, Builder, Factory, Factory Method, Object-Pool, Prototype, Singleton.
Implementations of programming design patterns in Unity with examples in C# when to use them.
Object Pooling with three.js
Object Pooling for Unity
A tiny retro action RPG implementation made applying Software Design Patterns to serve as a guide of reusable solutions that can be applied to common problems.
A Tower Defence game prototype which implements object pooling & flyweight patterns in Unity3D
zero-dependency Object Pool manager for instantiating, getting, reuising and destroying objects in javascript
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