OpenGL C++ Graphics Engine
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Updated
Mar 20, 2024 - C++
OpenGL C++ Graphics Engine
Simple meshes, materials, shadow maps, normal maps. Sky shader. Skeletal animation. Particle system.
opengles 2.0 light engine + tutorials for iOS.
Voxel generator based on perlin 3d noise | Python OpenGL
Graphics engine written in C++ using DirectX11
Ocean simulation with water reflection and refraction.
Tangent space calculator for Houdini
Normal map generator / editor tool
3D Graphics Engine For Games | C++ OpenGL 4.1
Simple ocean/sea/water simulation | C++ OpenGL 4.1
Isosurface extraction using Marching Cubes and pure WebGL.
"Quickly and easily generate normal maps from your 2D images with adjustable height and sampling radius using this intuitive and easy to use application" -Softpedia
PBR based renderer in Java using OpenGL (ES) with GLTF support. Vulkan support is being worked on.
Blender Add-On to Mute and Unmute Normal Maps in Blender's Node Tree to improve Eevee Viewport Performance
C++ CPU Software-Rasterizer
A collection of exemplary graphics samples based on Magma and Vulkan API
An easy to use Blender Add-on that allows you to bake Bevel Shader to the Normal Map, Ambient Occlusion to the AO Map in fully automatic mode.
A texture baking tool / 3D viewer
A 2D & 3D rendering engine using OpenGL bindings.
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