An environment where entities learn how to survive in one environment. The learning process is provided by neuroevolution algorithms
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Updated
May 4, 2017 - Java
An environment where entities learn how to survive in one environment. The learning process is provided by neuroevolution algorithms
Training a Flappy Bird Agent using Neural-Evolution
Simple life simulation made in Godot engine using NEAT algorithm
A neuroevolution sandbox with NE and NEAT agents. Compatible with gym and ple with the option to add more envs.
Where snakes battle for food in PyGame. Uses NEAT or whatever it's called.
This program uses the N.E.A.T library and method to make the AI learn how to navigate through the race track. More information in the comments of the code!
An experiment with perceptrons and evolutionary algo based on google dino game
"IntelliPong" is an AI-powered version of the popular game ping pong. This project tries to combine the thrill of ping pong with the power of artificial intelligence.
My attempt on Artificial Neural Network Library. My objective for this one is to learn more in C#. This is an ongoing project and most of functions don't work yet or don't exist.
A python package for evolving neural networks via genetic algorithms.
A NEAT implementation of the NEAT algorithm in Javascript
Created a clone of the popular game Flappy Bird using pygame and then implemented the neuro evolution of augmenting technologies (NEAT) to train an agent to play the game.
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