A Modding Framework to ease the creation of new Spells in the game Spellforce Platinum Edition
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Updated
May 22, 2024 - C++
A Modding Framework to ease the creation of new Spells in the game Spellforce Platinum Edition
Updated Modding framework for the 2020 PC game Monster Train. Successor to TrainworksModdingTools.
A mod loader for The Genesis Project (https://sburb.me/)
A GitHub repo template for creating script mods using automatic Lua linting and autocompletion updates.
Create Minecraft mods without Java knowledge or an IDE.
Blaze is a bukkit plugin that allows you to script modifications in JS
A fast modular modding framework for Unity that allows assemblies, prefabs, models, audio, and other media to be loaded in during runtime.
A modding framework for Coromon
This is a mod loader of Minicraft+. Using MiniMods API, CoreMods and Mixin.
Framework for modding compiled Haxe classes with Lua.
Github repository for the More Explosives mod for DayZ SA. If you have any issues or questions please check out the wiki page before trying to get into contact. For any inquiries regarding the mod feel free to get in contact with me through discord: https://discord.gg/ZC7NsZ9
Experiment on how to get ease of access to modding capabilities to a Unity3D game.
The original UnrealScript source code of XIII, initially uploaded by Sonrat on 17th of March 2005 on theoutlawdad.com
Modding framework for game Outpath.
Website of the Equilinox Mod Kit community project.
An unrestricted Noita modding API
A set of API, functions, and examples of Quake C enhancements demonstrated in battleMETAL.
A modfile template designed for easier compatibility between NotITG and OutFox
This is a mod loader for Minicraft+. Older versions of MiniMods.
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