A boilerplate for the development of MRTK applications with Unity
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Updated
Feb 20, 2021
A boilerplate for the development of MRTK applications with Unity
Mixed Reality Robot Control for the Microsoft HoloLens 2 and HP Reverb G2 using the MRTK for Unity
An XR demo that lets Users interact with AR props in the real world. Using Azure Spatial Anchors and Photon Networking, users in the real world can see each other interacting with AR objects in real time, in the same position.
The application should implement real-time or user-created maps and visualize content, such as moving vehicles, people (or animals), points of interest etc. For example: a tactical military sandbox, an interactive park map, a guide map of an airport, etc.
In this course you are going to learn about Extended Reality from both Theoritical and Practical prospect, we will be learning to develop Augmented Reality mobile applications and Augmented Reality Filters for Instagram and Facebook from scratch, this course is designed for absolute beginners and professionals and because the course is designed …
C#, Unity, HoloLens 2, AR, MRTK2, UWP, HoloLens 2 Emulator
ANTz immersive 3D data visualization engine
The Official Mixed Reality Framework for Unity
An example application for HoloLens 2 showcasing some capabilities of the Mixed Reality Toolkit (MRTK) for Unity. The application allows playing Tic Tac Toe in augmented reality.
All code to support the reproducibility of the paper 'Natural User Interface in Augmented Reality to Control Spot'
Mixed Reality Toolkit (MRTK) provides a set of components and features to accelerate cross-platform MR app development in Unity.
Easily collect subjective measures in AR environments optimized for HoloLens.
Sample unity project for manipulating WebView from Mixed Reality Toolkit. Confirmed to work on Oculus.
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