A client/server based render farm solution for Lightwave v5
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Updated
Nov 11, 2018
A client/server based render farm solution for Lightwave v5
Listen, decode and forward lightwaverf energy usage data to your metrics backend
This LightWave sample illustrates how to create a Message Logging collector for use with the LightWave Client or LightWave Server Message Logging feature. The sample servers decompose the Message Logging request and write it to the console. The samples may be used as a basis for developing custom Message Logging collectors.
3ds Max, Maya and Lightwave legacy plugins from OpenXRay repository
Integration of LightwaveRF switches and lights with Home Assistant (HASS) as a platfrom
Python library to provide reliable communication with LightwaveRF Smart series (second generation) lights and switches and other Smart Home devices
LightWave 3D Modeler LScript. Saves the current object with incremental backups.
LightWave 3D Modeler LScript. Restores lost symmetry in a model by automatically deleting one side of the object and mirroring the other side.
LightWave 3D Modeler LScript. Uses point selections to correct symmetry in a non destructive way or to track down symmetry errors.
Tools to automate an Amiga-based ScreamerNet render farm
Render Presets is a plugin written in Python for LightWave 3D that lets you manage a library of different common rendering related settings to quickly organize, apply or switch between them.
Integration of LightwaveRF switches with Home Assistant (HASS)
Lightwave custom component for Home Assistant. Requires a Link Plus hub (Smart Series / generation 2), but will control both generation 1 ("Connect Series") and generation 2 ("Smart Series") devices.
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