half-life
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Vulkan Ray Tracing fork of Xash3D FWGS engine. Intended to be merged into master at some point in the future.
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May 7, 2024 - C
Half-Life SDK for making mods upon it
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May 8, 2024 - C++
Speedrun and TAS tool for Half-Life & friends.
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May 7, 2024 - C++
Bugfixed & Improved Xash3D
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May 6, 2024 - C
Fork of RBDoom3-BFG for my games, aiming to be a base for immersive retro shooters. Status: inactive for now
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May 3, 2024 - C++
Modern Half-Life 1 SDK for Xash3D FWGS engine, has enhanced graphics and physics and a lot of new features for mod-makers. Crossplatform, supports Windows/Linux. Based on XashXT and Spirit Of Half-Life.
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May 2, 2024 - C++
Asset sources for the Half-Life Unified SDK. See https://github.com/Mikk155/halflife-unified-sdk
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Apr 30, 2024 - Batchfile
Tool for editing GoldSrc maps without decompiling
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Apr 30, 2024 - C++
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