Ferrum3D is a modular Vulkan graphics engine and data-oriented game framework written in C++ and C#.
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Updated
Dec 3, 2023 - C++
Ferrum3D is a modular Vulkan graphics engine and data-oriented game framework written in C++ and C#.
Renders solids using triangle mesh
The Initium Game Engine is a proof of concept 3d graphics programming platform designed to be easily extendable and highly intuitive. Primary features of the platform include, a script controlled graphics pipeline, API agnostic rendering interfaces, and a plugin based feature model
Raytracer in C using the MLX final grade 70/100
Homemade-handmade 3D Game Engine which I started to make for YouTube content.
Simple c++ raytracer, built from scratch.
A modular and scalable graphics engine
The goal of this project is to build from scratch a 3D graphic system, using javascript and html canvas element to render the 2D scene. Hope you like it :p
AI Image generation and variation desktop GUI
DirectX 12 Rendering Engine Personal Project/Playground
My own Game Engine ! (called Gengine)
Graf is a graphic library for Swift language inspried by Processing.org
A cross-platform graphics library.
2D game engine renderer, backend - OpenGL
More modern forward rendering framework based on the Vulkan API.
OpenGL Graphics Engine with various scenes and games.
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