Godot/Unity3D System Design Architecture
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Updated
May 19, 2024 - C#
Godot/Unity3D System Design Architecture
🐝 behavior tree AI for Godot Engine
Many developers, many microgames!
A high performance, editable terrain system for Godot 4.
2D, 3D & VR experiments and tutorials in Godot 3 & 4
Godot 4 demo with a plug-and-play 3D Third-Person Shooter (TPS) character controller inspired by games like Ratchet and Clank.
A tactical role-playing game demo for the Godot Engine
A Fake Operating System Interface made in Godot!
FPS (First Person Shooter) controller template for Godot 4 to give starter content for a new or already existing project!
Generic template for Godot games
Orchestrator - A Visual Scripting Godot Plugin
Procedural generation add-on for Godot 4.
Asset that improves touch input support (includes new gestures) in the Godot game engine. It also translates mouse input to touch input.
Feature-packed real-time debugging toolkit for Godot Engine.
Godot's fully dynamic inventory system, UI with infinite scrolling, item categories, equipment slots, database of items, inspired by Zelda Breath of the Wild
Godot 4 addon for RPG data management such items, inventories, spells, mobs, quests and NPCs.
Modular inventory system for godot 4 with nodes, compatible with multiplayer, separate logic from the UI, Using items as separate resources.
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