A Godot editor addon to batch-modify material assets.
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Updated
Jan 1, 2024 - GDScript
A Godot editor addon to batch-modify material assets.
Godot Engine plugin to allow Editor File System to dock at the bottom panel.
An addon for managing out of band addons in Godot 4.2+
Tilemap Merger is TileMap editor addon for Godot 4.
AnimationPlayer SpriteFrames Helper allows for an easier addition of SpriteFrames animations into the timeline of an Animation.
Collection of random GodotEngine addons (updated and tested with version 3.x)
Godot C++ library for optimized bullets performance
A tool to automatically create materials based on a selection of texture files
A upgraded Godot plugin API class.
Screen Output is a logging tool made for Godot 4 that allows you to print messages to the screen for debugging and development purposes.
A Godot Editor panel to save text and quickly copy it to clipboard
🔐 Store and consume environment variables for your Godot project inside a .env file
LDtk importer for Godot (mono)
A Godot addon that adds a trackball camera node without gimbal lock.
Camera transition is a simple solution to transition seamlessly between multiple cameras in both 2D and 3D.
A custom Godot node that extends RichTextLabel to use Markdown instead of BBCode.
📜 A simple quest system for Godot 4
NativeLib is a plugin management system for Godot engine.
A collection of pure GDScript addons for Godot
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