gml
GameMaker Studio is a cross-platform game engine developed by YoYo Games. It is primarily used to make 2D games via a drag-and-drop visual programming language or a scripting language known as Game Maker Language.
Here are 251 public repositories matching this topic...
Graphs of desert island discs data (2003-2010) taken from the Guardian datablog. GML format.
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Feb 19, 2017
A single page web application that makes it easy to share basic GameMaker: Studio objects that only use GML over the internet.
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Mar 16, 2017 - TypeScript
A shoot-em-up made in 48 hours for the 20th gm(48) game jam.
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Mar 26, 2017 - Game Maker Language
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Mar 30, 2017 - Yacc
GameMaker Studio 2 networking abstraction layer
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May 28, 2017 - Game Maker Language
Noise algorithms studied & ported to GML. Contains CPU and GPU noise calculation scripts.
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Sep 4, 2017 - Game Maker Language
cbDataGUI is an open-source, easy to implement GUI for manipulating object instance variables written in GML (Gamemaker Studio's scripting language)
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Sep 19, 2017 - Game Maker Language
Custom raytracer written in GML. Comes with bonus game!
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Sep 19, 2017 - Game Maker Language
Text Based Adventure Game
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Oct 6, 2017 - Game Maker Language
Adds language support for GML 2 to Atom
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Oct 26, 2017
A little island generator
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Nov 8, 2017 - Game Maker Language
Created by Mark Overmars
Released November 5, 1999
- Followers
- 1.2k followers
- Website
- www.yoyogames.com/gamemaker
- Wikipedia
- Wikipedia