globalgamejam
The Global Game Jam (GGJ) is an annual distributed game jam. Inspired by the Nordic Game Jam, and created by Susan Gold, Ian Schreiber and Gorm Lai, originally developed under the International Game Developers Association Education SIG to bring together the elements of creativity, collaboration and experimentation. At each site, participants gather to develop ideas, form small groups, create new, creative, innovative games, and present them to their peers and the global community, all in a limited time span.
Here are 46 public repositories matching this topic...
Global Game Jam 2014
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May 22, 2014 - JavaScript
Automatically exported from code.google.com/p/krakjam-escape
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Mar 13, 2015 - C#
A command-line quest where your goal is to invent Rube Goldberg machines in bash! #GGJ
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Sep 12, 2016 - Shell
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Mar 5, 2017 - C#
GGJHK2018, Post stations and routes management game. [Unity3d]
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Jan 28, 2018 - C#
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Jan 29, 2018 - GDScript
An unfinished game for the GlobalGameJam2018
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Jan 30, 2018 - JavaScript
In Harmony - Global Game Jam 2019 entry
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Jan 27, 2019 - C#
A game that can be played anywhere on the Internet, with as many levels as there are webpages :)
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Jan 28, 2019 - JavaScript
Global Game Jam 2019
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Jan 28, 2019 - C#
A squatting simulator focused on narrative and realism
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Feb 1, 2019 - CSS
Created by Susan Gold, and Gorm Lai, and Ian Schreiber
- Followers
- 139 followers
- Website
- globalgamejam.org
- Wikipedia
- Wikipedia