gba-dev
Here are 30 public repositories matching this topic...
A save editor for The Legend of Zelda: The Minish Cap.
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Mar 7, 2024 - Python
A game developed in C++ for the Nintendo Game Boy Advance, and yes... it's a copy of flappy bird =)
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Jun 12, 2023 - Assembly
DUsK, a library for gameboy advance development
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May 18, 2023 - C
Free font resources for GBA game development
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Apr 1, 2023 - Python
Fire Emblem Heroes Remake Gaiden (Paralogue Maps / Side Story) on Game Boy Advance.
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Mar 14, 2023 - C
The source code for HEXES, A puzzle shoot'em up!
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Mar 2, 2023 - Nim
Development facts, tips and tricks related to the Astralbrew Engine for the GBA.
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Feb 12, 2023
Better GBA debugging in Emacs with no, or minimal configuration needed.
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Nov 22, 2022 - Emacs Lisp
GBA sound demos for testing different sample rates and bit depths
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Nov 16, 2022 - HTML
This repository contains LCEDA(EasyEDA) symbols, footprints, board outlines and library components for Game Boy Advance cartridges.
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Aug 29, 2022
Leaf Visual Novel System for GBA
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Aug 22, 2022 - C
OPTPiX SpriteStudio 6 で制作したアニメーションデータを Game Boy Advance 上で再生するためのプログラムです。
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Aug 22, 2022 - C++
Shoot'em Up game for GameBoy Advanced. Developed just for fun. Compliment for colegues at HAWK Freedom Squadron.
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Jul 18, 2022 - C++
GBA开发最佳实践
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May 22, 2022 - Makefile
A library to access various backup media in GBA cartridges
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Feb 11, 2022 - Makefile
Turn your Game Boy Advance into a piano!
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Jan 23, 2022 - C
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