gba-dev
Here are 30 public repositories matching this topic...
add opening movie to GBA game
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Jun 21, 2021 - Python
A game developed in C++ for the Nintendo Game Boy Advance, and yes... it's a copy of flappy bird =)
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Jun 12, 2023 - Assembly
DragonBones GBA Runtime
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Jan 1, 2022 - C++
GBA sound demos for testing different sample rates and bit depths
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Nov 16, 2022 - HTML
This repository contains LCEDA(EasyEDA) symbols, footprints, board outlines and library components for Game Boy Advance cartridges.
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Aug 29, 2022
Fire Emblem Heroes Remake Gaiden (Paralogue Maps / Side Story) on Game Boy Advance.
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Mar 14, 2023 - C
DUsK, a library for gameboy advance development
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May 18, 2023 - C
convert sound effect to assembly source file (.s) for GBA m4a engine
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Oct 13, 2021 - Python
🤓 Build your own toolchain for gba dev
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Feb 3, 2021 - C
OPTPiX SpriteStudio 6 で制作したアニメーションデータを Game Boy Advance 上で再生するためのプログラムです。
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Aug 22, 2022 - C++
Dump or edit your GBA saves without fancy hardware
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Jul 8, 2021 - C
Development facts, tips and tricks related to the Astralbrew Engine for the GBA.
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Feb 12, 2023
Better GBA debugging in Emacs with no, or minimal configuration needed.
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Nov 22, 2022 - Emacs Lisp
Shoot'em Up game for GameBoy Advanced. Developed just for fun. Compliment for colegues at HAWK Freedom Squadron.
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Jul 18, 2022 - C++
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