Build collection for PurrCatory (Totally not an excuse to make a launcher)
-
Updated
May 14, 2024 - AutoHotkey
GameMaker Studio is a cross-platform game engine developed by YoYo Games. It is primarily used to make 2D games via a drag-and-drop visual programming language or a scripting language known as Game Maker Language.
Build collection for PurrCatory (Totally not an excuse to make a launcher)
A 2D Sandbox Game that mimics TF2.
Bomberman couch-play clone made in GameMaker. Features include in-game console, and custom gamepad input handling.
This is a 2d game I created on GameMaker Studio 1 as part of a school competition. I also used this game for my graduation project which includes a website.
2D platformer game based on Sun Wukong, the Monkey King.
libStyles is a style management library for GameMaker: Studio 2
Adds language support for GML 2 to Atom
Game about asteroids made with Game Maker
A couple of scripts to draw the most common things to screen
The source code for my game Notes
A prototype memory game for identifying room conventions of a building
A 2D adventure game, made using GMS2
A simple parser that can parse and compute mathematical expressions from strings
A simple library for Gamemaker to quickly save, organize, and manipulate groups of tile layers into surfaces
A x86 DLL Injector
A game made for Ludum Dare 51. Don't touch the saw blades or else you will be sad.
A GameMaker game I made for school that totally isn't Pac-Man in anyway
Created by Mark Overmars
Released November 5, 1999