Integrate Bullet Physics and V-HACD into jMonkeyEngine projects. (code has New BSD license)
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Updated
May 22, 2024 - Java
Integrate Bullet Physics and V-HACD into jMonkeyEngine projects. (code has New BSD license)
A small 2D physics engine that explains the physics in videogames for educational use.
Javascript - No Frameworks, No Libraries
This project implements a mini golf putting game and attempts to approximate (without accounting for rolling or flying) the real life phyiscs of golf. This program allows the player to play against several AI-bot agents utilizing different algorithms such as a modified Hill Climbing method, a Newton-Raphson Bot, and a proprietary Manhattan Bot.
Physics2D - Simple 2D Physics Simulation for Blog Tutorials.
The education initiative started by Chameleon Cloud (NSF Funded Cloud Testbed) to provide free, open access to high-quality edge and cloud education teaching material.
Simple 2D Physics engine developed within the Gorgon Game Engine
This repo is created for learning and practicing game physics by following a course from Udemy
Cirobb Engine with WebAssembly (WASM)
Unity Practice game: Feeding steak to the hungry farm dogs.
Unity development practice game: Driving an army vehicle with arrow keys while avoiding the heavy boulders.
Flagship - a Java/Processing video game (open-world, top-down, single-player, action-adventure, pirate/naval-combat).
The Particle System API, since 1999, using C++, OpenGL, GLUT, and CMake
A MATLAB implementation of a 2D particle physics simulation based on solving MLCP problem using Projected Gauss-Seidel method.
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