Handle Events and States in Unity, Really Easy to Use and High Performant
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Updated
May 21, 2024 - C#
Handle Events and States in Unity, Really Easy to Use and High Performant
HomeOps driven by Kubernetes and GitOps using Flux
My GitOps-managed home Kubernetes cluster
My home operations repository using k8s/gitops
Configs for my homelab
IaC for my HomeLab kubernetes cluster resources with Flux
My home Kubernetes (talos) cluster managed by GitOps (Flux2) and serviced with RenovateBot
My buddies best effort to teach me kubernetes
My home or for-home infrastructure written as code, adhering to GitOps practices
GF-approved geeked homelab k8s cluster deployed with Talos Linux; automated via ArgoCD, Renovate and GitHub Actions 🤖
k3s cluster using gitops (flux) and renovate automation
Home operations repo
GitOps principles to define kubernetes cluster state via code
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