Game development using Monogame framework
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Updated
May 9, 2021 - C#
Game development using Monogame framework
3 Level pirate adventure game made in Unity3D by 4 people, James Foerster, Christopher Holmer, Emjay Roman and I.
Games have a lot of objects, which do a lot of things, but sometimes these objects do some very similar things as well. This creates a great opportunity to practice object-oriented programming, an important programming paradigm that influences the application architecture and provides performance optimizations.
A platformer game with a story and skill exp.
A command-line role-playing game (RPG) in which the user battles a series of enemies whose health and stats can be sustained by taking a potion.
Contains the functions within the "The First Omnic Crisis" adventure map (Minecraft).
Arcade Game
Fast-Paced Top-Down Shooter where you must eliminate your enemies with an arsenal of weapons. Each enemy has unique strengths, weakness, and twists that you must learn and take advantage of. Take down the evil bosses! Will you destroy them all?
A clone in the style original Doom games complete with doors, pickups, different enemy types, and two levels. This was created using the engine in https://github.com/BKPrograms/GameEngine
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